I'm not sure is this idea or bug.
I think that new implemented change that shows max damage with particular weapon on battlefield, should also calculate damage that solder already made.
It would be nice to implement Price/1hit for weapons on marketplace, as you have Price/1HP for food.
Or better, if it is possible, Price/1inf (price of weapon per 1 influence point made).
I think that you need to include new ranks in influence calculator. It can't show damage for very strong players that has rank God of War* or higher, like PedjaT, ScymeX, Romper, etc.
I use eRA with Google Chrome.