Response from the site administrator
Dav999, 04.04.2019
[31.10.2015]
Instead of shift-right clicking, I will add a ctrl+P shortcut, because shift-right clicking is already a way to delete entities, and it would eliminate the imprecise mice completely.
The arrow keys are already being used to switch between rooms, but some shortcut to switch between moving between rooms and moving the cursor isn't a bad idea.
About the tab thing, yeah, I was planning to do it like that but currently the check if there are any input boxes on the screen is whether a text box has been selected.
There can't/shouldn't be multiple start points in a level, VVVVVV will choose one of them (the first placed one I think) and placing one will also delete the old one, so you shouldn't need cycling through multiple start points.
I'm planning to add a feature where you can make the map display the number of any entity in all the rooms.
Being able to increase the thickness of the horizontal and vertical fill tools is unnecessary in my opinion, and it would complicate matters.
[04.04.2019]
I'll mark this completed now, almost everything here has already been done, the only thing that hasn't yet is a feature to find entities, which the repo issue https://gitgud.io/Dav999/ved/issues/8 kind of covers.