Personal information
Enable anonymous user dice rolls with "The Box"
18.05.2011Starting work on this now - have picked up a forum thread to chat exactly how this should work :...
Auto Calc Hit and Raise
15.05.2011This opens up questions I have about tracking effects - is the Parry always the "right" parry, for instance if the opponent has deflection on him....
Change card dealing to be identity, not user based
14.05.2011Of course, I need to integrate back the DLR card code anyway, so this is happening either way. This whole ruleset stewardship is 50% democracy,...
Add support for Adventure Cards
13.05.2011This is scheduled to be the next extension for savage worlds - both supplying the adventure deck as published, as well as capabilities to add new...
Draggable Edges / Hindrances to Extras
13.05.2011Already half-done, have already converted edges and hindrances to be draggable onto the NPC "special abilities" list. Could simply add in powers...
Table attribute - decoration underline
13.05.2011Ah yeah, see that. Will leave that for the Smiteworks guys to fix up then
Pre Gen PCs
13.05.2011You can do this in BRP and CoC ? I never knew ! Will take a look. Certainly it's an easy way of allowing pre-gens in a module without writing...
Draggable weapons, armour, etc
13.05.2011Personally, if I enter another Colt Peacemaker manually, I'll scream... So we're thinking something you can drag out of a library, onto a PC or...
Have charisma or other dervied stat auto-added to skill rolls
13.05.2011May need to split this into two. I forsee Charisma (or derived stat bonuses) as one thing. Here we can either hard-code that the "persuasion"...
Don't reorder skills until done editing both name and value
13.05.2011Was thinking that you'd not sort the skill whilst any of the following are happening: * The text box has focus (as it is now) * The mouse is...

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