Personal information
Dev - Unregister handlers
06.04.2014removeHandler is only as a counterpoint to addHandler. The direct databasenode handler functions still have no mechanism to unregister. I'm...
Local mode character import/export
06.04.2014Yes we do. Apparently, it's one of the features I did without consulting the wish list.
allow players to release owned characters
24.03.2014Actually, I think Grafton is referring to character "ownership" which can only be removed by the GM. Players can choose to activate and release...
Dev - Dice features
17.02.2014This already exists as of v3.0. https://www.fantasygrounds.com/refdoc/chatwindow.xcp#onDiceTotal
Dev - Custom dice totalling
17.02.2014There's an onDiceTotal event called within the chatwindow control that lets the ruleset specify what the total should be for any given roll. If...
Spontaneous spellcasting support
17.02.2014You can actually set the caster type by clicking on the book icon next to the spell class name. The ruleset currently has at least some support...
Pass optional arguments to Interface.getString function
29.12.2013The Lua function, string.format, already allows you to do this within your Lua code. Just define the asset string as your format string. It already...
Dev - Visual sheet building tools
17.12.2013Duplicate of GUI ruleset builder
Dev - Custom dice totalling
18.09.2013Blacky, this is not the same, though are often grouped in dice rolling applications. Katerina, you can also use rollable tables for custom dice...
Freely zoom battlemaps
10.09.2013This could be a bug. You should be able to zoom in/out with the mouse wheel, or by holding CTRL key while clicking on scroller button in lower...

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